Hoi4 cruiser submarine. Would give you a foothold to launch an invasion from. Hoi4 cruiser submarine

 
 Would give you a foothold to launch an invasion fromHoi4 cruiser submarine

1944 Carrier Battleship Designs The backbone of any strike force is the battleship. 5 Sub with extended range, some unique. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. Eh, while sterling engines are where designed way before diesel style internal combustion engines. HOI4 uses the reliability stat to determine the probability of receiving a critical hit so MTG-X's dazzle camouflage module boosts that stat while also increasing surface visibility as a penalty since any ship donning the camouflage is so conspicuous. Not at a flat 90 for not beating the value. Reference HOI4 Dev Diary - New Naval Combat "Battle-lines" Forum:1133625. Multirole boats (aircraft hangars + minelayers + snorchels) I got these things as romania by licence producing my own variant on a. The cruiser submarine concept originated during the unrestricted submarine warfare campaign of 1917. As with all content about what's "meta" in the game, this reflects my own opinion, based on experience and some math to get the facts straight. Only certain nations even get access to cruiser subs, they are one of the 'hidden' techs. Light Cruiser surface attack could be increase to be the same as the Heavy Cruiser, it would still be pretty poor because of its low piercing value but it would. Cruiser Submarines vs Sub3 vs Sub4. Light cruiser spam. I'm also unsure if there are hidden modifiers at play. Good enough. Works the same way as Surface Detection and Visibility, (see above) but exclusively for submarines. The engine keeps them fast. Surface Raiders have higher kill rates because they have higher surface detection to find convoys. The E-boats / PT boats could be put in pretty easily via a mod, I think. r/hoi4. Soviet Union. Add a fuel tank and you can sail into enemy waters and play havoc with supply lines. Due to the uniqueness of the Alaska-class design, these ships were not classified “CA” as typical for heavy cruisers, but instead “CB” for large cruiser. Speaking of the variant system, why the fuck do we even have separate heavy/light cruiser and superheavy battleship techs if that is the perfect use case for this feature! Urgh. Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. Any advantages for CS ? Catapults. Scout planes/Radar/Scout planes. Laranjow • 8 hr. If you start the game with a navy, stack all the subs in one navy and throw the rest of your navy in reserve. In both world wars, particularly the first, they had a. Never miss a thing. You make a naval invasion plan with no division assigned and let the game run 70 days. Wave Rocker moth. Premium. For example: 'Matilda LP'-tank with improved Armor and Main Gun and name it. Hull Types:Battleship Hull: 2. Then justify the US immediately. . . Build some submarines for convoy raiding as wellIt's not just submarine 3s but you need sub 3 tech to make it happen. A place to share content, ask questions and/or talk about the grand strategy game…How does naval nombat work in Millennium Dawn. HOI4 console commands list. 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. Man the Guns Extended adds new surface warship and submarine hulls as well as over 20 new ship modules greatly expanding ship customization options. I have made a simple list of all ship variants that make sense in terms of combat effectiveness and production cost effectiveness. The naval meta for a surface engagement starts with a mix of roach DD and light-attack spam heavy cruisers, and branches out to include torpedo destroyers and heavy attack heavy cruisers. Pacific Fleet. #2. In hoi4, naval trade is more expensive, because you need convoys, while for land you need nothing. A 1940 cruiser hull can also mount the same number of torps anyway. Description: Adds modules for Battleships, Cruisers, and Submarines allowing them to use carrier aircraft. While most. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. Submarines with mines are the best way to get naval superiority to launch naval invasions. Go to hoi4 r/hoi4. Seeking to address issues not covered in the 1922 Washington Naval Treaty, which had created tonnage limits for each nation's. This is my first dev diary, so be gentle ;). • 3 yr. lillelur • 1 yr. These modules can be unlocked in decision menu. Carriers make big ship go boom. HoI4 AI-only timelapse in which we'll simulate a more numerous and deadlier German U-Boat Wolf Pack. I am building up a decent sized navy with a focus on submarines in the early game to cut of vital trade routes to the ally powers. . Good enough. they have both sonar and radar, plus LOTS of torpedoes; let's call them "Patrol DDs"], and 5 focused on Anti-Submarine Warfare [sonar and LOTS of depth charges; let's call them "ASW DDs"]), plus one Light Cruiser (CL) built around detection (sonar, radar, and. Naval missions can be assigned to task forces to govern their behavior. Arrange your subs in fleets of 10, and 10 fleets per admiral. %10 gemi. Here is a example of how a Cruiser can be slowed down quite a bit. instant construction ( ic in the console) makes it so on every new day, every production line builds 1 vessel. 4xCruiser Hull: 2. Put your submarines into 1 fleet, two task forces of 10 submarines with automatic reinforcement. The logic is pretty much the same as the cruiser above. The main tree is mostly for CVs. 1940 CS: I-400 Class (Cruiser Submarine) 1940 DD: Yugumo Class (Torpedo Destroyer) 1940 DD: Akizuki Class (Gunboat) 1940 CL: Agano Class (Torpedo Cruiser, by focus) 1940 CV: Shokaku Class. Dec 25, 2016. Heavy cruisers are the best ship in the game. Jan 2, 2020. BEST SHIP = light cruisers with good spotting ability and perhaps good antisub or light attack (to take out destroyers, subs, or other cruisers). Their counter is Battle Cruisers. 10 submarines and a cruiser sub. Go to hoi4 r/hoi4. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. Strategies and Guides. The destroyer patrols that kill subs get absolutely manhandled by Cruisers. Sie sind perfekt für Überraschungsangriffe auf Konvois ohne Geleitschutz und auf Großkampfschiffe geeignet. The roach destroyers spread hits around and serve as tanks in that sense. Thus why ya really don't overthink on its uses and just put them to work if you feel like it. Today’s diary entry covers our improvements to. #3. Give your sub snorkel, best (and maximum amount of) torpedos and best engine. Screening efficiency [edit. My sub fleets are just death stacks of submarines where I just make infinite subs and assign them to fleets. Ocean Cruiser (Chromiu version, for Steel version just remove armor and downgrade engine). You could use roach destroyers for the job, but their detection is pretty poor, so you’d need a bunch extra. Submarines usually get very little speed debuffs, so they usually have a advantage in that regard. Submarines- Use in packs of 10, 20, or 40 for convoy raiding missions. This is the well-rounded general purpose set of naval doctrines that most substantial navies used. French submarine Surcouf. Carriers get a lot more power ramp than other ships, so they start off comparatively weak, but later on get much stronger. Alternatively, use a small strike fleet that includes 1 or more carriers (since aircraft are quite strong against submarines). ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting. Go to hoi4 r/hoi4. They are practically the same as the 1940s Sub in terms of slots, but can add reconnaissance or fuel tanks instead of extra Torpedo Tubes. ago. 4. I don't know if I am being completely stupid but I just got the "Man the Guns" DLC and I was doing a run with the US. 381K subscribers in the hoi4 community. It enhances Search & Destroy for capital ships, submarine detection for screening ships, and bonuses for all classes, although subs seem least favored. Adds numerous amount of generic and country specific ship models to the game. Escort Light Cruiser- Should be used in escort task forces in a 1:3 ratio with DDs. A Minister is a government leader capable of filling one of the ten ministerial positions within the government. battleships, was limited by the Second London Naval Treaty. Construction: Build 3+3 refineries, around 12 civilian factories and 1 silo. Submarines. They are hard for AI to detect, they have cheap production cost, long range, decent attack. ago. Ships can influence land combat by. It can’t really stop battleship guns, it’s expensive to build and takes a long time, and it slows the ship down (making it more vulnerable to heavy guns and torpedoes). The Regia Marina was established on 17 March 1861 following the proclamation of the formation of the Kingdom of Italy. My goal in this mod is to make the most changes and make HOI4 more like neptunia by anding nep and crew to it. Your destroyers are good, but pricey. RELEASED SGc - Save Game Converter - converts save games to XML format for easy viewing in freeware XML viewers. ago. The number of mines the ship can put into the sea per hour when assigned to do so. If the enemy is utilizing naval bombers, it would be prudent to include anti-air destroyers or light cruisers. The light cruiser guns shred enemy screens, rendering enemy capital ships vulnerable. This is my first dev diary, so be gentle ;). BETA SGp - Save Game Parser - extracts statistics from SGc. Torpedo I (533mm) Engine III (4,400hp) Floatplane (contained an early helicopter onboard) Snorkel/ Radar II This mod adds Cruiser Submarine Surcouf to the Game. Again, stripped to minimum requirements on weapons, crammed with spotter planes and Radar. Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. putting hundreds of these in groups of 8-12 for convoy raiding (not in shallow water like EC) will do magic. g. And our fleet composition will be as follows: 12 x Battleships: 95 x Lightcruisers: 95 x Destoyers: Total IC = 715,598 (2289 less than the British)Total Ships = 202 (35 less than the British)So small task forces are better. Cruiser Submarines To attack the sea lanes of enemies that lie outside the Mediterranean, we need long-range submarines that can roam the oceans. I've spendt 100+ hours in Blender for this so make sure you. This mod is a submod of the "Fixed and Bigger Ship Models" mod. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. CV) can attack SS. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. HOI4 - German submarine advice. Also, to improve my spotting ability I'm testing the cruiser submarines. If there's nothing else to be taken away from this, it's that battleships, battlecruisers, and carriers are such a high order of magnitude above their contemporaries in terms of providing naval supremacy that their existence. BETA SGp - Save Game Parser - extracts statistics from SGc. 1) Subscribe to download the map. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. Ideally I would use one purpose designed CL and couple of purpose build destroyers. ago. 1. I would add more AA to your battlecruisers (swapping out the floatplane). The Organization of the Atlantic Fleet, effective upon receipt, is set forth in Enclosure (A). You're pretty much free to do whatever you want now in navy in my opinion. The development of the torpedo gave rise to the Jeune École doctrine, which held that small warships armed with. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. A shortcut to add_equipment is simply ae. Their counter is Battle Cruisers. 531 votes, 35 comments. Hoi4 Naval Guide: Classes. These added flight decks can be applied to any Tier 1 Heavy/Super Heavy, Tier 2 Cruiser, and Tier 3 Submarine hull or up. The Heavy Cruiser in Hearts of Iron 4 has the same hull as the Light Cruiser, but has access to heavier weaponry, making it more classified to become a capital ship instead of a screen ship. But for navy, having 8 or so ASW destroyers (max radar/sonar, depth charges, engine) is usually enough for an ASW squadron. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. The only benefit is an extra torpedo tube. Submarines will only target screens when set to High risk engagement rule. That’s all i really use them for but I’d be curious if anyone else has figured out a different use. When task force (s) are performing a mission in their fleet's assigned regions, an. 1 large fleet for the starter ships to go first into battle. Hi all, I recently dived into HOI4 finally - my HOI gaming background comes mostly from the HOI1 and HO2 back in the day (I skipped HOI3 entirely, just. Losing 25 torpedo destroyers for killing 2 carrier and 4 heavy cruiser may well worth it. Conclusion: CVs are underpowered in. Battle-ship/cruisers, and light cruisers are generally to be avoided. endfire79. The convoy escort gives +30% escort efficiency, which is pretty good because it lowers the number of escort ships required, and +20% sub detection for DDs. Discord group: Attenborough's voice is heavenly. You need Radar 3 or 4 to get the same sort of spotting you can get out of a single advanced catapult, but even then you can mount two such catapults and a radar on a cruiser sub. Actually, the 1944 submarine has 500KM more range than the Cruiser template even after you add two Fuel Tanks to the Cruiser submarine. a other light cruisers + destroyers and allow the capitals, heavy cruisers & carriers to be destroyed by anything that breathes on them. You talking about hoi4 because cas is complete garbage when you add spaa. frothy_diarrhea • 1 yr. Especially given, as you mentioned, the historical production level of 3 submarines for a total airfleet of 9 M6A1 Seirans, themselves subpar aircraft with a max payload of 1 Type 91 torpedo or 2x 250lb bombs. Any advantages for CS ? : r/hoi4. You can put 2 floatplanes and a radar on it. [If you have a lot of oil, you can send out your surface fleet to convoy raid as well. Put in a good engine and a snorkel if you have them so you can evade detection better. . Light gun modules can be applied starting at Tier 2, Medium and Heavy gun modules starting at Tier 3. lvl 1 generals earn skill quite fast, and will also earn traits easier (they earn traits much much easier than higher skilled generals. 3 torpedo tube tier 3s are necessary to get more than 60 torpedo attack. 5%). You can refit it to have some pretty amazing sub detection. I find the cruiser submarine available via "U-boat effort" focus to be quite good at enforcing a blockade sufficiently far from Britain. Those will hunt down the submarine in no time. People have built ONLY torpedo cruisers and destroyed larger mixed fleets but adding a few battleships is still a good idea. Sub detection: 1. It seems like spamming destroyers and submarines is the new meta, and since you get get some ridiculous 60-knot destroyer configurations with newer hulls I’m not sure it makes much sense to refit any of the older ones. Much of the mod draws from the RPM for HOI4 mod and The War At Sea (TWAS) mod. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by… History. Post author By ; Post date c-130 propeller weight; how many monsters are in a quiet place 2 on hoi4 fleet coordination . r/hoi4. The individual constituents and thus the numbering plan of Lidl Connect mobile numbers in Germany are specified below. Found a. Light cruisers stacked with radar and floatplanes = omniscient patrol gods. Fear_Naught. Heavy cruisers are literally just light cruisers with the "Gun" stat slammed to 5; Yams just gets +2 Gun and +5 armour. 2*(1+12. *Submarines* 40 Organization 50% Surface Detection 20% Raiding Coordination *Global Bonuses*. Greetings, I am a game designer new to the HoI4 team. Considering how fast you can replace them, cost/performance leans. I'm using the submarine naval doctrine tree (researching the early one. 500 hours! (Still don’t understand navy) The easiest, low calorie micro way is spamming submarines. the reason you build light cruisers as any naval power (uk. In general, you’ll need at least 5 anti-submarine destroyers in a region, since submarines are the biggest threat to convoys. These are Carrier, Battleship, Cruisers, Destroyer, and Submarine, respectively. Destroyers are about 1/3 the Ainti-Air strength of a Light Cruiser, which is the most cost-effective ship for AA (outside of a carrier with fighters). +25% potential submarine detection bonus for The Raj. if you want to let your generals earn traits and give them upgrades, you should use your lvl 1-2 generals instead of using lvl 4-5. HOI4 Tools SGr - Save Game Recorder - records, compresses, and archives autosave files in realtime, no game impact. These modules can be unlocked in decision menu. 3x. I'm not sure off hand which nations even get access to them, all I know is that Germany gets through through a focus, and Japan starts with them unlocked. Situation: Japan has DOWed the Allies, and the US has joined the war. The extra armaments they. - Their main weaknesses is naval bombers but the AI doesn't use it properly. Cruiser Submarines (SSC) (very large, long-range submarines with scout plane. xp [XP amount] – Add a specified amount of XP to your Army, Navy, and Air forces. A major like those mentioned before would use scouts of 10destroyers 2LC while the remaining des/lc would remain with your strike fleet to screen. Subs are the best scouts, best convoy raiders, and best minelayers. Coastal defence ships (sometimes called coastal battleships or coast defence ships) were warships built for the purpose of coastal defence, mostly during the period from 1860 to 1920. WARNING: This Cruiser receives a -25% Attack/Defense and Movement in Shallow Waters. 1940 cruiser cruiser armor dual-purpose secondary battery depth charge tech (doesn't need to be too advanced) some torpedoes (doesn't need to be too advanced either) advanced fire control system (from electronics) It's around year 1940, you should have some new submarines raiding the enemy. I'm not sure off hand which nations even get access to them, all I know is. -Light, Medium, and Heavy Gun Turrets for Submarines-Events to bypass some "Crazy Idea" decisions for Japan, Netherlands/Germany, and France Their heavy cruiser always work well against the american fleets and even have two torpedo chutes. As Japan, at war with the Axis, I had submarines and surface raiders stationed in the North Sea, North Atlantic, Mediterranean, and the West African Coast. Also, to improve my spotting ability I'm testing the cruiser submarines. The roach destroyers spread hits around and serve as tanks in that sense. The cruiser submarine was a massive submarine that was designed to stay at sea for extended periods of time far from the base. Only difference is that you're using a Heavy gun now meaning the ship now faces a penalty in. During the intro part of the video (up until around 40 seconds into the video. The submarine wolfpack consists of submarines. The way naval hit probabilities work in hoi4, it's a reasonable concept. The weaknesses are enemy airpower, good ASW cruisers, or destroyer spam (but destroyers only deter and not kill). Set you sub fleet to engage at high risk, medium repair priority and enable automatic split off. just make each unit a squadron or flotilla, and have them have a decent torpedo attack but really short range and be really vulnerable to rapid-fire guns. WAFFEL_E-100. Along with getting a research speed boost and some dockyards, the focus gives Germany access to a “Cruiser Submarine. New Player Tutorials. Originally posted by Random: depends on the size of your primary fleet. You can convert battleships and cruisers into carriers. RPM for HOI4 is an update of the original Realistic Progression Mod (RPM) for HOI3. Naval doctrine. The extra fuel tanks give another 1000km range which is nice, but rarely necessary when you. 60 attack will one shot convoys if they land a hit. Carriers: Carriers were the gods of the sea irl in WW2, but in Hoi4, not so much, at least not until later in the game. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). 5 attack submarines with schrapnel And another squadron with 5 reco submarines and radar I will create a submarine fleet of 8 attacks squadron and 2 reco squadron. Base Strike is the best choice if you want to go for carriers, it makes them much much better, and still the best choice if you plan on using mostly land based naval bombers instead of doing any actual naval combat. Shown is the German SMS Helgoland. probably an issue of budget or management or something, so it's hard for me to lay blame on the HoI4 team. The issue with making bigger patrols, ones designed to engage, is that they end up weakening the strike fleet by x ships, and they get whooped by enemy strike fleets. Just using the best templates won’t be enough to win every battle. Surface visibility: 10. With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). Japan build about 40 to 50 if I remember that correctly. Splitting that strike force in two would enable you to engage in two fights at once, but it renders you vulnerable to having one TF ganged up upon. 0. But as tech scales up, that gap widens. I am an American and when it comes to WW2, we show up late. On 23 April 1905, Naval Minister Gonbee Yamamoto reported to the throne about a new ship naming standard. The ship designer allows players to create their own ship variants. Although typically played as a land power, The Raj has the capability of helping the Allies spot enemy submarines. Snorkel for survivability, radar for efficiency. Jun 16, 2016. Base refit cost for an early cruiser with 1x AA and lvl 1 armor is 1800*0. Red variants in the picture means the ship is a capital. If you only have one ship there and it gets sunk the whole task force is gone and you might not even notice it. If this is your thing, check out my. Went into the list and selected it and went into the designer and added all the modules I wanted onto the ship. ago. Oooo. As others said, 60+ torpedo attack is needed to one-shot kill convoys. a 1936 light cruiser with 15 surface visibility and a speed of 32. - Build a lot of cheap level 1 submarines. Meta if you're a minor or have no naval production in the beginning = submarine and naval bomber spam. Is using 3 Cl slots for float planes overkill on a recon focused light cruiser? 500 hours in, I have come to understand how important intel is in naval combat. 12. This page was last edited on 7 May 2017, at 15:55. 4x. Heavy Cruiser Light Attack spam is the current naval meta, especially in Multi-player. 10 Naval Doctrine Guide. spawn [<SubUnit Type>] [<Province ID>] [<Amount>]A navy is just worth it when u have a big and a good one or else you are getting your battleship which you built for 3 years sunk instantly. TgCCL. Available for: Transport plane Wings with this mission provide supply to assigned ground troops if land-based supply is insufficient. Its naval doctrine is fully unlocked, and they were comm. ASW destroyer template? 450 hours in and still need help with naval strategy and designs. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget. 3xDestroyer Hull: 1xSubmarine Hull: 0. Keep them at medium risk engangement and keep upgrading them so they have lower visibility. A light cruiser cost about as much as three destroyers; Destroyers have far better submarine attack and also better evasion (and may be the only ship that can spot submarines). The other thing you could do is. They fixed that particular tech to have an icon and a. However, later radars give a bonus to light and heavy attack. By 1940 tech level, the DEs cost 1150 and the DDs cost 1900. The torpedo cruiser actually makes a great sub spotter though, since it comes with 20 base sub detection for some reason. 9Military. Though designs will help you a lot, you will also need to know a bit about how naval warfare works in HOI4 if you want to win. 2. . The United States Navy ended the war as the worlds largest and most powerful navy - a title they have stubbornly clung to since then. Heavy cruiser are considered as capital ships, you will need to put also a lot of destroyers or light to avoid them being sinked by torpedoes. Naval bombers delete the screens, subs kill the convoys and capitals. The thought of a submarine using those cannons to engage two battleships is just comical as cannons on submarines, even on cruiser submarines, were intended to sink enemy convoys and their escorts in some. They are so good some games literally ban them because they are so. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. The Second London Naval Treaty was an international treaty signed as a result of the Second London Naval Disarmament Conference held in London, the United Kingdom. CorpseFool • 4 yr. The balance of mec/mot/tank/TD is put to you, but you should really only use 1 TD. 1938 design for democratic canada designed for hunting submarine and convoy escorting only. Because of that, its fleets take ages to kill a pack of sub3, because they start to be really hard to hit and kill since they can mount the snorkels. 5% for Radar 3 and 10% for Radar 4. Adding/Changing Modules When adding stuffs to an empty slot or changing between very different modules (e. 9. But you can't hit Screens with submarines. CL shouldn't practically exist, and CA are too busy trying to boat (heh) more gun attacks to have the space to worry about mounting torpedoes. While most modules. 11. SS are useful for being very cheap and having a powerful torpedo attack. Players are able to pick hulls and outfit them with various modules, such as: engines, supporting systems and weapons. Destroyers have torpedoes 20% weaker than Light Cruisers and 1/3 the strength of Submarines. Cruiser submarines. - The submarines spam is amazing for singleplayer is low effort, effective and pretty set and forget. I rushed 1944 cruiser tech, strong radar, medium III guns, dual secondaries, and good AA. -Torpedo attack is extremely affected by the speed stat, so fast destroyers have a very low chance of getting hit. My cruiser subs without snorchel just destroyed the english fleet. ship : screens) Of course I use BC and/or BB. And you have lots of ships. All three ships of this class served during the Russo. Even then, at any given level of production, you're making 18% more DEs, making about 6 escorts per 5 fleet destroyers. A light carrier is just a carrier with fewer hangar modules (and thus considerably cheaper), an anti-aircraft cruiser is just a regular cruiser that mounts dual-purpose main guns (which perform somewhat poorly. U-Boote (SS): U-Boote sind klein, langsam und lautlos. Light Cruiser takes about 100 days, Heavy Cruiser about 200 days, Battleships about 400, Carriers about 170. Go to hoi4 r/hoi4 • by. They stand out in the fact that they can use two very special modules in their slots. First of all, you need to know that there are five different ships in total in Hoi4, meaning there are 5 different warship classes that you can craft. No idea. At best, you crush each TF alone, and send the worst-damaged ships to repair between fights. TAC are especially good in big zones, because of their range. Battlecruisers are slightly weaker than a battleship, but make up for it with increased speed. Battleship: provinces, or alternate names of Japan. Whenever one of my subs got detected it still got insta deleated though. ULTIMATE Submarine META PRO Guide - HOI4 Meta Navy Guide00:00 Subs!00:23 Why subs are broken01:36 Lets make a submarine04:09 Getting started07:44 Trade Inter. Archived post. Put in a good engine and a snorkel if you have them so you can evade. . With no armor and max speed, your ships are hard to hit, reducing losses (cruiser armor sucks anyway). Fleet composition Im using now is a few heavy cruisers stack with light attack with torpedo destroyers and a bunch of roach destroyers (destroyers with only 1 light cannon). The torpedo destroyers kill the enemy caps. I was speedrunning in observe mode the n-th game of a mod I am working on, when I tried to find as much as possible about cruiser submarines. Good light cruisers are excellent uses of. While our sterling boi on the Swedish Subs don’t require mini explosions to turn the propeller. See full list on hoi4. Battleships became the main form of capital ship after sailing vessels fell out of use, and remained so up to World War II. HOI4 Special: Subs with snorkels, lots of Naval bombers. com There are 2 chassis frames for Submarine: The standard 4 tech unlocks and the sexiest of Submarines: the Cruiser Submarine. It's allowed me to destroy significant parts of any enemy navy with comparitively minor effort. It’s a light gunnery cruiser. As a heavy gun carrier, the panzerschiffe is faster with 5x the range (7500, longest in the game, a close second being cruiser submarine with fuel tanks at 7k). All other Nations had planes for them, but never build one as far as I know. (can construct avg 8-12/year) CL Light Cruiser – Most versatile, Moderate to expensive cost, reliable and durable Moderate to Fast speeds. New modules can be unlocked in decision menu. Basically they could sneak along and engage any target of opportunity. Maybe put a spotting cruiser in. A cruiser submarine was a very large submarine designed to remain at sea for extended periods in areas distant from base facilities. Description:Adds Light, Medium, and Heavy gun modules for Submarines.